But, unlike in, say, Need for Speed: Underground, where you breeze through a race in first place and then make one slip up and end up losing, it’s not deployed in a brazenly obvious manner. It’s fair to say that FlatOut 2 uses an AI catchup system. The moment you start fiddling around and playing it safe, you get punished – either through the actions of an opponent, or by simply messing up in one of the hundreds of ways you can manage do so on each track regardless of your caution. It’s called FlatOut, so you’re meant to drive…well, you know. The temptation, of course, is to drive cautiously – but that’s not playing the game. Yes, there are times when you’ll find yourself out in front, ahead of the pack. In other words, there’s no such thing as a quiet race. Using the reverse camera is likely to make you crash – you need to see where you’re going at all times. You might want to avoid smashing into your opponents, but they certainly won’t avoid smashing into you. You may have a plan to play it safe and follow the track rather than attempting a near-suicidal jump, but with all that’s going on, you’ll probably get distracted during one lap and find yourself doing the exact opposite. There’s a lot more going on – the tracks are more detailed, there’s more debris, there are more shortcuts, there are more collisions, there are more accidents. While in FlatOut, you could generally avoid the carnage, in FlatOut 2, the carnage finds you. (I’m not that kind of person, but evidently I’m also not the kind who can come up with anything wittier or cleverer either). FlatOut 2, on the other hand, forces some serious hi-jinks upon you, and if I was the kind of person who used such phrases, I’d be throwing words like ‘on steroids’ or ‘turned up to 11’ around at this stage. The original FlatOut gave the impression of a game that wanted to push its madcap antics to the fore, but in reality it retained a lot of the same fundamentals as developer Bugbear’s previous racer, Rally Trophy, which had altogether more serious intentions. FlatOut 2 is your Dad’s version of The Dukes of Hazzard, allowing you to attempt unlikely jumps and stunts, enjoy a brief rush of adrenaline as you soar like an eagle, before coming down to earth with a bang as your vehicle crashes, rolls and disintegrates. (See also: Knight Rider and Turbo Boost). Yee-hah!Įventually, though, someone, probably your Dad, would observe you enjoying such japes with wild-eyed innocence, and point out that in reality, a single jump of this nature would most likely buckle the suspension of the General Lee and cause major damage to the car.
#Flatout 2 cars driver
Remember how in The Dukes of Hazzard, the two good ol’ boys would evade the cops in virtually every single episode by attempting an improbable jump over something (usually a ravine)? You’d see the car mount a ramp, sail impressively through the air, and land with a bump, relayed via an in-car shot of the driver and passenger acknowledging mild discomfort, before continuing on with their journey.
![flatout 2 cars flatout 2 cars](https://cs3.gtaall.com/screenshots/4dc09/2013-09/original/8b9e540788d27510c857e391f4b954ce50cd83e0/23568-1359202507-gallery48.jpg)
The more extravagant the damage you cause, the more nitro you get.